Responsibilities: - 3D modeling of Game/Architecture designs - Modeling of components for Game Requirements: - Good understanding of 2D and 3D modeling concepts - Good hands on experience of 3ds Max, Maya, Blender or Unity - Strong anatomy knowledge for both humans and creatures and good
Is responsible to create the 'look and feel' of an animation project Visually interpreting the script, developing characters and environments Designer may design in a 2D format initially and present then as drawings or paintings Graduate from renowned fine art or design institution Must have good communication skills, urge to explore and experiment in design or art, a rich portfolio and know how of a ...
simulations, and animation tools and workflows currently used in the industry • Strong communications skills • Ability to generate tools to facilitate the rigging and simulation pipeline
animating 3D objects, set replacement, rotoscope, duplication and etc.Have a good eye for composition, color, light and shadow. Knowledge in After Effects Knowledge in Infographics & Motion Graphics Knowledge in Adobe Premier Knowledge in Photoshop Illustrator Working knowledge with Chroma Key, particles and element 3D. Knowledge in Final Cut Pro Knowlede in movie post production Good Communication Skills