mechanical related) or character/Game modeling would be an added advantage Key Competencies Technology 1 3DS MAX Technology 2 VRAY Technology 3 MAYA Roles & Responsibilities Job Responsibilities - Working across a number of projects especially Product/Character Model Projects and reporting
GAMING Background is MUST -Experience of Physically based rendering (PBR) techniques -Knowledge of Unreal or similar game engine -Max/Maya, Photoshop, Zbrush, Mudbox is must -Excellent modelling Skills *Needs to have experience and knowledge of latest Physically based rendering (PBR) techniques. *Knowledge of Unreal Engine or similar game engine *Max/Maya, Photoshop, Zbrush, Mudbox is must *Excellent modelling ...
1) Make 3D Models, do texturing, lighting and generate renders. 2) Should be comfortable to create environments, characters, and props. 3) Should be proficient in 3D packages such as 3ds Max, Maya or equivalent software to create 3d models 4) Excellent Photoshop skills and ability to create
the product more effectively. Software Skills: Photoshop, Adobe Illustrator, Indesign and Corel Draw Experience: 1 – 5 Years Good knowledge of Photoshop, Indesign and Illustrator and Corel Draw Should have creative thoughts and idea of designing Can join at the earliest
all tasks in relation to the following: Modelling Texturing Lighting in Vray Rigging Animation Particle Dynamics Compositing Qualifications Candidates should have a good knowledge and desirable working speed in the following softwares: 3DS Max V-Ray Photoshop After Effects
Conduct classroom training sessions by providing practical use cases and assignments. Design quality self- faced recorded training sessions on all latest Web development technologies for students, working professionals and corporates. Continuously improve on teaching methodology to suite model for better
software’s such as Substance Painter and Quixel Suite • Experience with of working with modern game engines, for example Unreal and Unity • A strong portfolio with high and low poly modeling and texturing examples • Should ideally have 1 or more years of experience in the video game industry ...
-Candidates with skills of: Graphic Design, Photoshop, Illustrator, Corel-Draw, Visual Design, Illustration, 3D Design, Interactive Design. -Good knowledge of common industry applications (i.e., Adobe Creative suite, especially Photoshop, Indesign and Illustrator) and wire-framing tools, Corel Draw and other UG: Any Graduate - Any Specialization
to follow established designs and produce consistent work, drawn on model • Have good communication and presentation skills. • Have good computer literacy. • Be familiar with relevant storyboard, graphics and editing software. • Be conscious of any relevant technical or budgetary restrictions. • Be able to work calmly and efficiently to tight deadlines. • Be able to think cinematically • Visually interpret other ...
Experience working with multimedia applications, database interactions and data modeling tools. Proficient understanding with browser testing and debugging, cross-browser compatibility issues and ways to work around them. In-depth understanding of the entire web development process (design, development
Greetings from Retail Detailz India Pvt. Ltd. We have an urgent job opening for the position of Architecture. Job Description: • Responsible for architectural planning & drawing activities. • Designing & Planning on AutoCAD and other tools. • Experience in High-rise Residential / Commercial Buildings. • Working exposure of AutoCAD, 3D-Studio Max, Revit, V-Ray etc. • Coordination with External Architects, Structural ...