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32 jobs found for Electronic Arts Games Jobs

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  • experience in art creation for social games preferred. How to apply Candidates may upload the art works in a blog/free website and include the link in the CV. Please do not attach any art works with the mail. Experience 2-6 Years Prior game industry experience is mandatory

  • player profile especially for slots Core experience in developing game logic in C++, AS3 (flash), JavaScript & HTML5). Well versed with regulatory compliances, technological capabilities and challenges in building games for online casino market ...

  • to oversee the translation of your designs to production (added benefits) - Document and communicate your design ideas to team members, stakeholders, and clients - Be a fully engaged member of a growing team of creative game changers SKILL REQUIREMENTS - At least two years of consulting and/or relevant

  • to oversee the translation of your designs to production (added benefits) - Document and communicate your design ideas to team members, stakeholders, and clients - Be a fully engaged member of a growing team of creative game changers SKILL REQUIREMENTS - At least two years of consulting and/or relevant

  • to oversee the translation of your designs to production (added benefits) - Document and communicate your design ideas to team members, stakeholders, and clients - Be a fully engaged member of a growing team of creative game changers SKILL REQUIREMENTS - At least two years of consulting and/or relevant

  • to oversee the translation of your designs to production (added benefits) - Document and communicate your design ideas to team members, stakeholders, and clients - Be a fully engaged member of a growing team of creative game changers SKILL REQUIREMENTS - At least two years of consulting and/or relevant

  • on online sales of Laptops/ Tablets/ Accessories/ Cameras/ Smart Bands/Gaming in India. These growth opportunities could span across conversion improvement, new customer acquisition & inorganic growth areas by identifying demand clusters Work closely with cross functional teams (Business, Product, Requirements: A deep understanding of the industry's issues & modus of operandi Excellent leadership ...

  • Conceptualize varied art styles for our mobile games Conceptualize and design marketing collaterals for games Should have experience in graphic design with a focus on digital and interactive media

  • Conceptualize varied art styles for our mobile games Conceptualize and design marketing collaterals for games Should have experience in graphic design with a focus on digital and interactive media

  • Design, development and verification of state of the art Analog and Mixed Signal IPs (mainly PLLs and blocks of PLL like VCO, PFD, Charge-Pump, Current Reference, LDO, Frequency Dividers etc.). Knowledge of Circuit Theory, Control Systems, Good understanding of CMOS and VLSI technologies (device physics and layout effects and sub-micron effects). Proficient in usage of all EDA tools used in analog mixed signal ...

  • Design, development and verification of state of the art Analog and Mixed Signal IPs (mainly PLLs and blocks of PLL like VCO, PFD, Charge-Pump, Current Reference, LDO, Frequency Dividers etc.). Knowledge of Circuit Theory, Control Systems, Good understanding of CMOS and VLSI technologies (device physics and layout effects and sub-micron effects). Proficient in usage of all EDA tools used in analog mixed signal ...

  • Design, development and verification of state of the art Analog and Mixed Signal IPs (mainly PLLs and blocks of PLL like VCO, PFD, Charge-Pump, Current Reference, LDO, Frequency Dividers etc.). Knowledge of Circuit Theory, Control Systems, Good understanding of CMOS and VLSI technologies (device physics and layout effects and sub-micron effects). Proficient in usage of all EDA tools used in analog mixed signal ...

  • software’s such as Substance Painter and Quixel Suite • Experience with of working with modern game engines, for example Unreal and Unity • A strong portfolio with high and low poly modeling and texturing examples • Should ideally have 1 or more years of experience in the video game industry ...

  • on highly regarded games and movies at EA, Zynga, Disney and DreamWorksWhat youll do As the UX owner of a game, you will be expected to play a versatile role structured problem-solving and developing creative solutions in the concept stage to UI production and making engineering trade-offs Desired Skills and Experience UX solutions , complex UX flows , game design , graphic design , illustration" ...

  • Quality requirements. Electronic Arts Process: Candidates with the Gaming Knowledge are required. Good English Communication US First Party Collections *Calling debtors to remind them about their dues. *Meeting daily collection targets as per the defined key result areas. *Compliance

  • and micro-architecture definition, RTL coding and checks (CDC, LINT, logic equivalence) • IP integration and SoC assembly using state-of-the-art automated SoC development flow • Support to IP/SOC Verification, Validation and Applications teams and company customers Required Experience, Skills and Qualifications Skills Must have skills: • Digital micro-architecture definition & design partitioning • Precise and ...

  • and Interactive development. Responsibilities Take brief from the Art Director on projects and make sure that all the relevant inputs have been provided to initiate work Concept development as per brief given by the Art Director Brainstorming on creative ideas / concepts with Art Director and Copywriters

  • and Interactive development. Responsibilities Take brief from the Art Director on projects and make sure that all the relevant inputs have been provided to initiate work Concept development as per brief given by the Art Director Brainstorming on creative ideas / concepts with Art Director and Copywriters

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