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14 jobs found for Animation Rigging

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  • Project a polished, professional image at all times. * Maintain a positive relationship with the rest of the staff. Support other staff in achieving their goals. * Participate in all scheduled meetings as directed by the Manager/VP/Directors. * Skills Required * 3D animation * Rigging * Modelling ...

  • We have Job Opportunity for Animator Job Location - Andheri East Duties * Making designs for printing material (GGU courseworks) * Creating artworks for lectures. * Making layouts for various posters, banners, promotional material * Making videos for GGU lectures General Responsibilities * * Skills Required- * Modeling * Rigging * Texturing CTC upto 16K plus incentives ...

  • a positive relationship with the rest of the staff. Support other staff in achieving their goals. * Participate in all scheduled meetings as directed by the Manager/VP/Directors. * Skills Required- * Modeling * Rigging * Texturing CTC upto 16K plus incentives ...

  • - We are looking for an experienced 3D Animator (not just an animator) who has worked in a lively production environment with solid working experience of various aspects in 3D Animation pipeline. - This is not "learn-on-the-job" position. The 3D Animator should have 3-5 years of experince in 3D

  • Greetings!!! I hope you are doing well. We have new job opportunity for Lecturer– Animation & Gaming with Bharati Vidyapeeth University’s Amplify Mindware Department of Information technology & Management for Pune location. Please go through the detailed job description. If you are interested

  • Profile: Faculty Member – Animation & Gaming [Full time] Job Type: Full time Faculty/ Visiting faculty Experience – 3 to 5 Yrs CTC: No bar for right candidate Job Location: Pune Skills: Graphics : Photoshop, Illustrator [optional], Coral draw [optional] 2D : 2dFlash, Actionscript3.0, 3D : 3ds Max

  • Responsible for creating environment, props, characters and animations for 3D mobile games &planning 3D game pipelines, especially in Unity Candidate should be currently working in the Gaming Industry Should have strong knowl of 3D-Modelling, Texturing, Lighting, Rigging &Animations Must be proficient with Maya, 3D Max and Photoshop Experience with the process of making normal maps

  • games (Game Based Learning) Working in Unity3D, Unreal, Maya and After Effects, modelling, texturing, rigging, lighting, animation, GUI styles, rendering etc. Self-motivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle

  • games (Game Based Learning) Working in Unity3D, Unreal, Maya and After Effects, modelling, texturing, rigging, lighting, animation, GUI styles, rendering etc. Self-motivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle

  • games (Game Based Learning) Working in Unity3D, Unreal, Maya and After Effects, modelling, texturing, rigging, lighting, animation, GUI styles, rendering etc. Self-motivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle

  • games (Game Based Learning) Working in Unity3D, Unreal, Maya and After Effects, modelling, texturing, rigging, lighting, animation, GUI styles, rendering etc. Self-motivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle

  • be proficient in 3D packages such as 3ds Max , Maya or equivalent software to create 3d models 2. Excellent Photoshop skills and ability to create realistic textures 3. Expert in uv mapping 4. Experience working on realistic environments , characters , props etc 5. Experience working on animations , rigging

  • be proficient in 3D packages such as 3ds Max , Maya or equivalent software to create 3d models 2. Excellent Photoshop skills and ability to create realistic textures 3. Expert in uv mapping 4. Experience working on realistic environments , characters , props etc 5. Experience working on animations , rigging

  • be proficient in 3D packages such as 3ds Max , Maya or equivalent software to create 3d models 2. Excellent Photoshop skills and ability to create realistic textures 3. Expert in uv mapping 4. Experience working on realistic environments , characters , props etc 5. Experience working on animations , rigging

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