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23 jobs found for 3d Maya Animation

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  • point for the candidate. Need to have a good communication skill. Remember it's nothing to do with any language, though we work on English speaking environment. Our current pipeline is in Autodesk Maya. You need to know this software. Though your department is Animation , you should have

  • as plus points : Animation, rigging software's we prefer : 3DS MAX, MAYA, Zbrush , C4d, Aftereffects , UNITY3D BLENDER3D, Photoshope, substance painter... etc.. ***AS YOU WILL BE WORKING ON AAA RATED GAMES ...

  • The candidate should have: Expereience in 3D Texturing / 3ds max Photoshop Vray (Rendering) The Job Profile: - Develop high quality and cutting-edge 3D arts. - Animate characters and objects for 3D arts. - Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual

  • The candidate should have: Expereience in 3D Texturing / 3ds max Photoshop Vray (Rendering) The Job Profile: - Develop high quality and cutting-edge 3D arts. - Animate characters and objects for 3D arts. - Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual

  • Develop high quality and cutting-edge 3D arts. Animate characters and objects for 3D arts. Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual elements. Attend team meetings to discuss art related issues, work progress, etc. Review 3D arts and provide

  • Develop high quality and cutting-edge 3D arts. Animate characters and objects for 3D arts. Utilize 3D modeling, mapping, texturing, lighting techniques etc. to create visual elements. Attend team meetings to discuss art related issues, work progress, etc. Review 3D arts and provide

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • Learning) Excellent knowledge of Unity3D and C# scripting, textures, animation, user session management, statistical analyses. Selfmotivated with a strong desire to learn and stay abreast of game developments/standards. Direct experience with game logic, particle systems, clientserver communication

  • and communicate daily and weekly with project teams in the UK: Skills and Requirements: • Excellent core 3D modeling skills using Max/Maya and ZBrush • Strong Photoshop skills and ability to create both photorealistic and stylized hand painted textures • A good understanding of PBR work flow, and procedural

  • Candidate need to have experience in Maya,Lightwave,3D Studio Max,Blender,Houdini, Illustrator, Photoshop,After effect. for working hand in hand with design, Marketing and Ad making teams, bringing them to life innovative 2D and 3D animated story ...

  • Candidate need to have experience in Maya,Lightwave,3D Studio Max,Blender,Houdini, Illustrator, Photoshop,After effect. for working hand in hand with design, Marketing and Ad making teams, bringing them to life innovative 2D and 3D animated story ...

  • JD : Illustrator, Photoshop, Coral Draw, Power point, InDesign, Animation, 3D (Autodesk Max or Maya), After effects/ Premier, Design Tools

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