Responsibilities: - 3D modeling of Game/Architecture designs - Modeling of components for Game Requirements: - Good understanding of 2D and 3D modeling concepts - Good hands on experience of 3ds Max, Maya, Blender or Unity - Strong anatomy knowledge for both humans and creatures and good
all tasks in relation to the following: Modelling Texturing Lighting in Vray Rigging Animation Particle Dynamics Compositing Qualifications Candidates should have a good knowledge and desirable working speed in the following softwares: 3DS Max V-Ray Photoshop After Effects
BE Btech Diploma graduation in Auto Mech or Bachelor of Fine Arts with specialization in 3D is mandatory. 3-5 Years experience as 3D Animator with Engineering Design as primary experience is desired. Ability to deliver the assigned jobs with highest quality within the given deadlines. Willingness
. Required Skills- Proficiency with Animation software's such as 3ds max, maya & modeling, animation, lighting and texture. . Qualification: Any Graduation Experience - 1 year or more Initial Salary- Negotiable
1) Make 3D Models, do texturing, lighting and generate renders. 2) Should be comfortable to create environments, characters, and props. 3) Should be proficient in 3D packages such as 3ds Max, Maya or equivalent software to create 3d models 4) Excellent Photoshop skills and ability to create
Photon or uLink is a plus) Knowledge and expertise in both 2D and 3D game development. Experience with WebServices for things like authentication, player data, etc. (RESTful HTTP data services) Has implemented analytics/Game Analytics or other BA tools into a game. Has implemented saved game data, like
3+ years with Unity and C# Strong expertise in Unity3D; expert in C# and JS Knowledge and expertise making AR and VR Applications Working Knowledge in Devices like Oculus, HTC Vive, Microsoft HoloLens, Smart Glasses. Etc., Knowledge and expertise making networked multiplayer games (UNET, Photon Consistently develop game features of high level quality, on several platforms, by gathering requirements, designing ...
simulations, and animation tools and workflows currently used in the industry • Strong communications skills • Ability to generate tools to facilitate the rigging and simulation pipeline
Handle entire CG Animations project / CG Floor in technical matters Guide team Leads over technical hurdles Manage Pre & Post Production work for 3D Animations /Films Project Execution for the Final Delivery of Animation projects Computer Graphic supervisor Exp in developing, designing, building & implementing complete production pipeline Thorough knowledge in Digital Intermediate pipeline for animations ...
Working across a number of projects especially Product/Character Model Projects and reporting in to and updating your CGI Manager, Line Manager and Project Manager Working from Brief to Delivery along with assistance from Junior CGI Artist's to ensure deadlines are met, on timing Create a perfect Lighting Modeling and Unwrapping Texturing Rendering Experience in Products (retail, architecture ...