feedback and comments from supervisory staff and ensure that revisions are completed in a timely manner and requires minimal iterations • Manage time and work collaboratively to deliver the required quota of animation on time, meet deadlines and achieve production objectives • Pro-actively recognize
Responsibilities Work on Unity3D based game and simulation projects. Understand requirements through regular interaction with concerned stakeholders including counterparts in US and other offices. Design and develop high performance software for gaming, simulation and visualization that delights Qualifications 2 - 3 years of experience in Unity3D development. 2-3 Experience in at least two of these ...
Should be able to create animated videos and clips. Know how to use 3D Animator, Autodesk Maya Animator etc Should have Experience in 3D Animations,Character Development Attention to emotion & Fluidity of motion Basic of Human Anatomy & Kinetics Facial capture implementation & polish Maya camera sequencer Full Facial Keyframe Animation Camera Layout / Previs EXP in Body Mocap Cleanup
Drafting for Project based assemblies which involve huge Fabrication, machining and detailed Drawings and Assembly drawings. Layout, Part Modeling and Ducting Detail of Tablet Coating Machine. Part Modeling, Drafting and Assembly of CNC Gear Hobbing Machine. Exploded View Presentation & 3D Modeling